Any creature that failed the save and is completely within the area is trapped inside this sphere. Wand, uncommon (requires attunement by a spellcaster). If a magic bead is removed from the necklace, that bead loses its magic. These crystal lenses fit over the eyes. When you expend the last charge, the talisman dissolves into foul-smelling slime and is destroyed. You can use an action to place this 1-inch metal cube on the ground and speak its command word. The backpack always weighs 5 pounds, regardless of its contents. If you hold one end of the rope and use an action to speak its command word, the other end darts forward to entangle a creature you can see within 20 feet of you. 16 (+3) 16 (+3) 16 (+3) 16(+3) 16 (+3) 16 (+3), Damage Immunities necrotic, poison While within 5 feet of the mirror, you can use an action to speak the name of one creature trapped in it or call out a particular cell by number. An elemental composed mostly of water that is exposed to a pinch of the dust must make a DC 13 Constitution saving throw, taking 10d6 necrotic damage on a failed save, or half as much damage on a successful one. The lightning bolt turns back into a javelin when it reaches the target. While wearing this armor, you gain a +1 bonus to AC. As long as it is conscious, a creature can repeat the saving throw at the end of each of its turns, ending the effect on it on a success. The gate is one-way only and cant be reopened. You take a 2 penalty on saving throws while cursed in this way. Languages . If the sphere comes into contact with a planar portal, such as that created by the gate spell, or an extradimensional space, such as that within a portable hole, the GM determines randomly what happens, using the following table. While wearing this armor, you gain a +1 bonus to AC, and you can understand and speak Abyssal. Some artificers act as support classes for the party while others blast their way into and out of trouble. This wand has 7 charges. The potions dense, purple liquid has an ovoid cloud of pink floating in it. This is obviously useful for warlocks who favor Eldritch Blast. Clerics are so broad and defined by their subclasses that a cleric could make use of almost any item. Your mind suffers a wrenching alteration, causing your alignment to change. For the next minute, you know the direction of the nearest creature hostile to you within 60 feet, but not its distance from you. The bowl is about 1 foot in diameter and half as deep. In addition to your armor, other equipment such as magic items can be used to improve a character's AC. | d20HeroSRD You can expend 1 charge as an action to loose a 30-foot cone of molten mizzium. It only takes a minute to sign up. These gloves seem to almost meld into your hands when you don them. If you expend the last charge, roll a d20. But in use, I would strongly consider this as a Rare item. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The dust turns a cube of water 15 feet on a side into one marble-sized pellet, which floats or rests near where the dust was sprinkled. The target must make a DC 13, cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage, and you have advantage on, (Perception) checks made to see you have disadvantage, and you have advantage on, psychic damage. When you drink this potion, your Strength score changes for 1 hour. A good creature takes 8d6 necrotic damage upon touching the talisman. It is considered to be an object that is being worn while it orbits your head. The creature named or contained in the named cell appears as an image on the mirrors surface. When you fail a, charges daily at dawn. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. You have a climbing speed equal to your walking speed. If you have no hand free, it falls to the ground . Any documentation that proves you should own something lost to this card also disappears. The oil can cover a Medium or smaller creature, along with the equipment its wearing and carrying (one additional vial is required for each size category above Medium). Trying to hit an AC20 with disadvantage is going to be challenging. Barrier Tattoo Uncommon;Uncommon Regeneration (Legendary). | Forge Engine SRD Ubuntu won't accept my choice of password. At the lower end, a raven lets you have an Animal Messenger at all times, while the most powerful options give you a Griffon or a Nightmare that obeys your commands. When you fail a Dexterity saving throw while wearing it, you can use your reaction to expend 1 of its charges to succeed on that saving throw instead. You gain a +2 bonus to attack and damage rolls made with this magic weapon. Retributive Strike. An evil creature takes 8d6 radiant damage upon touching the talisman. So, as my humble opinion as a homebrewer with a bunch of items under the belt and some on this stack for review, I would state this this item is perfectly balanced. The rope has AC 20 and 20 hit points. Dexterity bonuses increase your AC up to a +6. Below that, the vehicle takes 2d6 bludgeoning damage per minute from pressure. While charmed in this way, the creature regards you as its trusted leader. The creature vanishes at the next dawn or when it is reduced to 0 hit points. You can use an action to press the button, which causes the rod to become magically fixed in place. Am I crazy or is this BUSTED for an uncommon magic item? This slender taper is dedicated to a deity and shares that deitys alignment. The creature exists for a duration specific to each figurine. This lock appears to be an ordinary lock (of the type described in chapter 5 of thePlayers Handbook) and comes with a single key. You can remain in the ring or depart for the afterlife. This book contains coordination and balance exercises, and its words are charged with magic. They're attunement items, which have limited slots. In addition, you can use this cloak to polymorph into a bat. A newly discovered bottle might already contain a creature chosen by the GM or determined randomly. You can expend 1 charge as an action to cast faerie fire from the ring. If you tell the rope to knot, large knots appear at 1-foot intervals along the rope. This site works best with JavaScript enabled. You have a swimming speed of 40 feet while wearing this ring. Its blade bends like a jagged S shape, and its crossguard Laden with loot and bruises, the D&D party returns to town after a harrowing dungeon crawl in the abandoned mine Ethan is a storyteller, GM, and all-around nerd. This effect means the creature can cross or stand above nonsolid or unstable surfaces, such as water or lava. The pipes regain 1d3 expended charges daily at dawn. At the end of the duration, the creature acts in accordance with its normal disposition and alignment. . The hammer also has 5 charges. On a hit, it deals damage as a normal quarterstaff, and you can expend 1 charge to deal an extra 2d10 necrotic damage to the target. It provides two benefits while it is on your person: Weapon (scimitar), very rare (requires attunement). Would it break the game to have a Constitution-based spellcaster? A mithral chain shirt or breastplate can be worn under normal clothes. A creature can use an action to make a DC 30 Strength check, moving the fixed rod up to 10 feet on a success. Weapon (any sword), very rare (requires attunement). The flames last until you use a bonus action to speak the command word again or until you drop or stow the weapon. Instead of an additional weapon to use, this gives you an additional party member and tank. Someone can use an action to smash the pellet against a hard surface, causing the pellet to shatter and release the water the dust absorbed. This site works best with JavaScript enabled. Jester. There are many magic items in D&D. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The staff regains 2d8 + 4 expended charges daily at dawn. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. In addition, while you hold the sword, you have resistance to fire damage. Do note that items that set your Con score to a flat value do not stack with other items that increase your con score. A creature trapped in the flask doesnt need to breathe, eat, or drink and doesnt age. The sword loses this property if it has no charges. While berserk, you must use your action each round to attack the creature nearest to you with the axe. Setting or increasing that score will give you a great boost in HP. Either sort of creature takes the damage again each time it ends its turn holding or carrying the talisman. The cloak cant be used this way again until the next dawn. Similar to the Insignia of Claws, this tattoo gives you a +1 to attack and damage rolls of your unarmed strikes and natural weapons, also making your unarmed strikes magical. So they don't use "I can pick the perfect item for my character" as a factor in determining rarity. If you click your heels together again, you end the effect. @mjt. The wand regains 1d3 expended charges daily at dawn. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. Embedded hyperlinks in a thesis or research paper. While some items will be especially useful for specific classes and subclasses, there are several that are universally beneficial: This stone gives the holder a +1 bonus to all ability checks and saving throws. The creature is friendly to you and your companions, and it acts on your turn. While focusing on a creature with detect thoughts, you can use an action to cast the suggestion spell (save DC 13) from the helm on that creature. You can move up, down, and across vertical surfaces and upside down along ceilings, while leaving your hands free. With this shard, you can hit an enemy within 30 feet of you with a slimy tentacle every time you use a Metamagic option. The smoke lightly obscures the space you left and the space you appear in, and it dissipates at the end of your next turn. Crystal Ball of Telepathy. While the healing is small, it gives a few hit points to every ally near you and automatically brings people to life who reach 0 HP. Insect Cloud. Magic weapons also allow you to deal magical damage, which is a must for higher levels. See title. Immediately after the attack, the weapon flies back to your hand. While wearing this cloak, you can use an action to speak its command word. 12 + your, vanishes in an explosion, and each creature in a 20-foot-radius sphere centered on that point must make a DC 15, bodily functions. On a failed check, the spell disappears from the scroll with no other effect. A deck found as treasure is usually missing 1d20 1 cards. An illusion of one or more creatures forms over the thrown card and remains until dispelled. You can expend 1 to 3 charges as an action. This property of the armor cant be used again until the next dawn. Is there any known 80-bit collision attack? Amazing in the hands of any caster, but a perfect compliment for Warlocks, with their excessively limited spell slots. In addition, you gain rightful ownership of a small keep somewhere in the world. You gain these benefits while wearing the robe: This robe has cloth patches of various shapes and colors covering it. This tattoo sets your AC to be the equivalent of studded leather, half plate, or plate according to its rarity. While wearing this amulet, you can use an action to name a location that you are familiar with on another plane of existence. Is a downhill scooter lighter than a downhill MTB with same performance? You must use the second roll. The staff regains 1d6 + 4 expended charges daily at dawn. When you use an action to throw a handful of the dust into the air, you and each creature that needs to breathe within 30 feet of you must succeed on a DC 15 Constitution saving throw or become unable to breathe, while sneezing uncontrollably. This property is suppressed while you are incapacitated, restrained, or otherwise unable to move. This potions container seems to hold fog that moves and pours like water. It also cant take reactions. While wearing this robe, you can use an action to pull off one of the stars and use it to cast magic missile as a 5th-level spell. While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type. An enclosed creature can use its action to push against the spheres wall, moving the sphere up to half the creatures walking speed. With hundreds of magical items published across several official sources, what is the best magic item for your character? A wonderous, uncommon item, it allows the party to store up to 500 lbs (226 kg) worth of items while always maintaining the weight of 15 lbs. These boots give you a flying speed equal to your walking speed. On a 20, the staff regains 1d12 + 1 charges. The broom comes back to you when you speak another command word, provided that the broom is still within 1 mile of you. If youre wearing adamantine armor, a critical hit becomes a normal hit. | Into The Unknown If you lose a body part, the ring causes the missing part to regrow and return to full functionality after 1d6 + 1 days if you have at least 1 hit point the whole time. rev2023.5.1.43405. Rogue. Comet. As an action, you can speak the gems command word and expend 1 charge. d20 System and the d20 System logo are trademarks of Wizards of the Coast, Inc. If you help slay a fire elemental while attuned to the ring, you gain access to the following additional properties: Ring of Water Elemental Command. This wooden broom, which weighs 3 pounds, functions like a mundane broom until you stand astride it and speak its command word. While your soul is trapped in this way, your body is incapacitated. While you are in the form of the bat, you retain your Intelligence, Wisdom, and Charisma scores. Ivory Goats (Rare). For a monk, that is an incredible boon as you already have an increased speed and can dash as a bonus action, letting you fly to anywhere you need on the battlefield. They return to Valhalla after 1 hour or when they drop to 0 hit points. Power Strike. You can use an action to remove the flasks stopper and release the creature the flask contains. Once used, the suggestion power of the crystal ball cant be used again until the next dawn. Six types of magic beads exist. The censer cant be used this way again until the next dawn. The staff has 20 charges for the following properties. While wearing the cloak in an area of dim light or darkness, you can use your action to cast polymorph on yourself, transforming into a bat. If you expend the last charge, roll a d20. You are immune to contracting any disease while you wear this pendant. This 6-inch-wide, 1-foot-high vessel resembles a chalice with a decorated lid. So the ability score increase is seen as the less powerful of the rewards. A powerful devil becomes your enemy. A successful DC 12, This cloak appears to be made of autumnal leaves woven together. Escaping the manacles requires a successful DC 20, manacles comes with one key. The gate is one-way only and cant be reopened. The spell has no effect, other than to be stored in the stone. The midsize compartment holds up to eighteen javelins or similar objects. A spell scroll bears the words of a single spell, written in a mystical cipher. As others have mentioned, I don't see a balance issue with the items boosting a class' primary stat. While your flight is capped at a maximum of 4 hours each day, you wont run into any trouble unless youre attempting long-distance travel. Increase one of your ability scores by 2. This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. You and the creature can then communicate normally. On a roll of 1, the helm emits beams of light from its remaining gems. The gate then closes. Never being hit! On a 1, the wand crumbles into dust and is destroyed. You can use an action while on the boat to command it to move or to turn up to 90 degrees. If you spend 48 hours over a period of 6 days or fewer studying the books contents and practicing its guidelines, your Constitution score increases by 2, as does your maximum for that score. However, the real benefit is gaining a +2 to attack and damage rolls with those weapons. This necklace has 1d6 + 3 beads hanging from it. Armor (medium or heavy, but not hide), uncommon. While wearing this helm, you can use an action to cast the detect thoughts spell (save DC 13) from it. Someone who uses an action to visually inspect the creature identifies it as illusory with a successful DC 15 Intelligence (Investigation) check. The red in the potions liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Tier 2: XGtE suggests that a party will find 5 Uncommon Major Magic Items, 1 Rare Major Magic Item, 5 Rare Minor Magic Items and 1 Very Rare Minor Magic Item. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect. This tiny object looks like a feather. The staff becomes a giant constrictor snake under your control and acts on its own initiative count. You can create spell slots only of a level equal to or lower than your own spell slots, up to a maximum of 5th level. 8th level characters, the player using it is wearing plate armor. Every warrior wants a sword that can burst into flames. Those items are better than the Stone of Good Luck.) You can spend 1 minute swapping out a spell for an abjuration spell in the book. It even wakes everyone up if someone tries to sneak up on you at night. This polished obsidian horse can become a nightmare for up to 24 hours. If you expend the last charge, roll a d20. Your Strength score increases by 2, to a maximum of 20, while this pale blue rhomboid orbits your head. For 1 charge, you cast the 3rd-level version of the spell. No attack or other effect can. Insight (Very Rare). This vision has a radius of 30 feet. The armor doesnt impose disadvantage on your, disappears. The hammer regains 1d4 + 1 expended charges daily at dawn. Then roll another d20. This cloak gives you a +1 to your AC and saving throws. On a 1, the wand crumbles into ashes and is destroyed. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. You have a limited amount of spells that you know, and your spells mostly require saving throws instead of attack rolls. In addition, you can activate the tattoo to enable your melee attacks to have a 15-foot reach for 1 minute and deal an extra 1d6 force damage. When the boots property has been used for a total of 10 minutes, the magic ceases to function until you finish a long rest. . This cloak doesnt make you immune to spells, but it does give you advantage on saving throws against spells, keeping you in the fight. If you die while wearing the ring, your soul enters it, unless it already houses a soul. If youre in the air when the potion wears off, you fall unless you have some other means of staying aloft. When activated, the tower has a small door on the side facing you. The bead explodes on impact and is destroyed. Rarity is a property of all magic items, and its used to determine both how powerful it is and roughly at which level a DM should be awarding them. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. In either case, dragon scale mail is highly valued. These iron horseshoes come in a set of four. The lesser restoration spell can also end the effect on a creature. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear. The flames emit bright light in a 10-foot radius and dim light for an additional 10 feet. As the sphere moves through the air, it opens into a tangle of metal bands. Donjon. The bag weighs 1/2 pound plus 1/4 pound for each bean it contains. 0. | True20 SRD While wearing this brooch, you have resistance to force damage, and you have immunity to damage from the magic missile spell. The shield leaps into the air and hovers in your space to protect you as if you were wielding it, leaving your hands free. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear. As a bonus action, you can command the other end to move toward a destination you choose. They dont prevent the creature from passing through an interdimensional portal. This shard allows you to teleport up to 30 feet when you use a Metamagic option, mimicking the effect of the Misty Step spell. Once it has been used, it cant be used again until 2 days have passed. The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. The claws make your natural weapons magicala feature normally reserved for Circle of the Moon druids at 6th-level. These gold statuettes of lions are always created in pairs. Has the Melford Hall manuscript poem "Whoso terms love a fire" been attributed to any poetDonne, Roe, or other? While you wear the robe, you can use an action to enter the Astral Plane along with everything you are wearing and carrying. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. You must be wearing a belt of giant strength (any variety) and gauntlets of ogre power to attune to this weapon. The bonus is determined by its rarity. Releasing the catch unlocks a hatch at one end of the barrel, allowing two Medium or smaller creatures to crawl inside. For 1 hour, the coated item is magical and has a +3 bonus to attack and damage rolls. When you hit with an attack using this magic sword, the target takes an extra 1d6 cold damage. The six sides of the cube are each keyed to a different plane of existence, one of which is the Material Plane. The wand regains 1d6 + 1 expended charges daily at dawn. The apparatus of the Crab is a Large object with the following statistics: Armor Class: 20 If you press button 1, the rod becomes a flame tongue, as a fiery blade sprouts from the end opposite the rods flanged head. This spellbook is filled with summoning spells. The poison ends when the damage decreases to 0. Weapon (warhammer), very rare (requires attunement by a dwarf). Whenever you use the ring again before taking a long rest, you must succeed on a DC 15 Constitution saving throw or gain one level of exhaustion. When you hit with a ranged attack using this weapon, it deals an extra 1d8 damage or, if the target is a giant, 2d8 damage. | Monad Echo SRD The boots regain 2 hours of flying capability for every 12 hours they arent in use. They have 3 charges. A creature slain by an avatar of death cant be restored to life. Staff, uncommon (requires attunement by a cleric, druid, or warlock). To subscribe to this RSS feed, copy and paste this URL into your RSS reader. This item sets your Constitution an ability score everyone needs for extra HPto 19. While many players think of a cleric as the typical healer, this role is often filled by a druid. So, a very reasonalbe magic item would be say Boots of Dexterity, Set Dexterity to 19 unless already higher. When you hit a dragon with this weapon, the dragon takes an extra 3d6 damage of the weapons type. On a 1, the staff becomes a nonmagical quarterstaff. Each creature in the cone must make a saving throw as if struck by the beam created with the second command word. Other types of magic ammunition of this kind exist, such as bolts of slaying meant for a crossbow, though arrows are most common. Vizier. The tree appears ordinary but radiates a faint aura of transmutation magic if targeted by detect magic. | d20PFSRD During this time, the robe sheds bright light in a 30-foot radius and dim light for an additional 30 feet. The gate originates where the one item was placed inside the other. The cube loses charges when the barrier is targeted by certain spells or comes into contact with certain spell or magic item effects, as shown in the table below. Retrieving an item from the haversack requires you to use an action. In addition, you ignore half cover when making a spell attack. Lets you have 1 dexterity and wisdom. This is particularly powerful when in the hands of a College of Glamour bard. This wand has 7 charges. A creature that is neither good nor evil in alignment takes 6d6 necrotic damage upon touching the talisman. Then make a DC 15 Intelligence check. The boat can carry up to thirty-two Medium or smaller creatures. While holding the staff, you can use an action and expend 1 charge to cause a swarm of harmless flying insects to spread out in a 30-foot radius from you.
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magic items that increase dex 5e 2023